Scp cb old versions

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Įndermen will take damage from both Water (including rain) and Fire or Lava, and will teleport away when they take most types of damage, but interestingly, they do not teleport away when coming into contact with fire or lava. All Endermen will calm down at dawn, and while they do not burn in Sunlight, will teleport back to The End. If you leave the world and then come back while being attacked by an Enderman, it may have calmed down or teleported away. It may have transported far away from the player or gotten stuck somewhere such as a nearby Cave. Even if the sounds have stopped, it does not mean that the Enderman has disappeared. The sound sounds similar to a loud running engine and is a warning to brace for sudden attacks. Since 1.4.2, the Enderman will make a sound upon being provoked.

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Overworld or The End (Light level 7 or less) Easy: 8HP (4x ) Normal: 14HP (7x ) Hard: 20HP (10x )Ġ-1 Ender Pearls, A block, if it is holding one